I’m an artist and interaction designer who is studying “Art, Design and the Public Domain” at the Graduate School of Design at Harvard University. Through my work, I build critical interventions that question the impact of technologies in our day to day lives. My practice is based on research that is sometimes informed through history and theory and other times through fieldwork and ethnography. My medium of expression switches from old to new, ranging from ceramics and wood to electronics, code and projections. My projects have manifested in the form of sculptural installations, interactive visualizations and tangible, multi-sensory and ambient interactions.