Students please feel free to add more relevant readings in the comments section!

Required Readings

  • Weiser, M., The computer for the twenty-first century. Scientific American. v265 i3. 94-104. The Computer for the 21st Century
  • Hiroshi Ishii, Minoru Kobayashi, and Kazuho Arita. 1994. Iterative design of seamless collaboration mediaCommun. ACM 37, 8 (August 1994), 83-97. DOI=10.1145/179606.179687
  • Hiroshi Ishii and Brygg Ullmer. 1997. Tangible bits: towards seamless interfaces between people, bits and atoms. In Proceedings of the SIGCHI conference on Human factors in computing systems(CHI ’97). ACM, New York, NY, USA, 234-241. DOI=10.1145/258549.258715 | Tangible Bits
  • Hiroshi Ishii. 2008. Tangible bits: beyond pixels. In Proceedings of the 2nd international conference on Tangible and embedded interaction (TEI ’08). ACM, New York, NY, USA, xv-xxv. DOI=10.1145/1347390.1347392 | BeyondPixels
  • Hiroshi Ishii, Dávid Lakatos, Leonardo Bonanni, and Jean-Baptiste Labrune. 2012. Radical atoms: beyond tangible bits, toward transformable materialsinteractions 19, 1 (January 2012), 38-51. DOI=10.1145/2065327.2065337 | RadicalAtoms
  • Ivan Sutherland, 1965. The Ultimate Display | Sutherland-The-Ultimate-Display

Recommended Readings

  • Bill Buxton, Less is More.Less Is More
  • H. Ishii. 1990. TeamWorkStation: towards a seamless shared workspace. In Proceedings of the 1990 ACM conference on Computer-supported cooperative work (CSCW ’90). ACM, New York, NY, USA, 13-26. DOI=10.1145/99332.99337 | TeamWorkStation
  • Hiroshi Ishii, Minoru Kobayashi, and Jonathan Grudin. 1993. Integration of interpersonal space and shared workspace: ClearBoard design and experiments. ACM Trans. Inf. Syst. 11, 4 (October 1993), 349-375. DOI=10.1145/159764.159762 | ClearBoard
  • George W. Fitzmaurice, Hiroshi Ishii, William A.S. Buxton, Bricks: laying the foundations for graspable user interfaces. In Proceedings of the SIGCHI conference on Human factors in computing systems (CHI ’95), Irvin R. Katz, Robert Mack, Linn Marks, Mary Beth Rosson, and Jakob Nielsen (Eds.). ACM Press/Addison-Wesley Publishing Co., New York, NY, USA, 442-449. DOI=10.1145/223904.223964 | Fitzmaurice
  • Pierre Wellner, Interacting with Paper on the Digital Desk. Commun. ACM 36, 7 (July 1993), 87-96. DOI=10.1145/159544.159630 | Wellner Digital Desk
  • John Underkoffler, Hiroshi Ishii, Urp: a luminous-tangible workbench for urban planning and design. In Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit (CHI ’99). ACM, New York, NY, USA, 386-393. DOI=10.1145/302979.303114
  • Margot Brereton, Ben McGarry, An Observational Study of How Objects Support Engineering Design Thinking and Communication: Implications for the design of tangible media. Brereton-Objects
  • Bill Moggridge, Designing Interactions.
  • Tangible Media Group Project, Egaku | Egaku
  • Companion Site for Sketching User Experience |
  • Kirsh 1995, The Intelligent Use of Spaceintelligent_use_of_space
  • Follmer, Leithinger, Olwal et al. 2012, Jamming User Interfaces: Programmable Particle Stiffness and Sensing for Malleable and Shape-Changing Devices | p519-follmer
  • Leithinger et al 2012, Direct and Gestural Interaction with Relief: A 2.5D Shape Displayp541-leithinger
  • Ivan Poupyrev, Tatsushi Nashida, and Makoto Okabe. 2007. Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays. In Proceedings of the 1st international conference on Tangible and embedded interaction (TEI ’07). ACM, New York, NY, USA, 205-212. DOI=10.1145/1226969.1227012
  • Rasmussen, Majken K., et al. Shape-changing interfaces: a review of the design space and open research questions. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 735-744. ACM, 2012. |  Link